I don't think that OS-artwork is a question of subjective preferences. When you go through dozens of the OS-artworks (not only GNOME or Linux), you inevitably develop a criteria of estimation, intuitive and well-founded at the same time. And it is inevitable that you will place any new OS-art-work somewhere between the finest and the ugliest.
If you work with a lot of text and graphics for many hours a day, color-balanced OS-artwork is as important for you as the stability of the base system. Firstly, it gives you a positive mood, and secondly, you get tired much less, performing your daily work.
Viola and
Boss have the finest GNOME's I've ever seen. They are expressive, stylish and most importantly - comfortable for the eyes. Certainly I was expecting from
Kev something fantastic. But unfortunately, dear developers, this time the current artwork hasn't reached the highest level of the previous artworks.
The background is in mid-tones and seems a little bit uncomfortable.
'Kev's light' seems flat, not contrasty, the main windows color (RGB:129,102,71) is not light or dark enough, I quickly get tired of it.
'Kev's dark' feels quite heavy, the main windows color (RGB:48,37,25) doesn't go well with tooltips gray (RGB:62,62,62). These dark-brown window frames seem to dominate over everything on the desktop.
Finally I've taken
'Unity' decoration, painted it light-emerald, added
'Gnome-Wise' green icons and made deep-green-to-black gradient background. Gradient is a sign of art impotence. But what else is left for me to do? I have to work somehow...
It looks like this:
http://masssimino.popolznovenie.ru/files/2009/08/sc-br-2.png
Also I can take
'Amaranth' and slightly tune it:
http://masssimino.popolznovenie.ru/files/2009/08/sc-agr.png
...or I can try
'Gorilla' with
'Darklooks':
http://masssimino.popolznovenie.ru/files/2009/08/sc-gorilla.png
It's not difficult to change everything but I really want something new and beautiful in
Parsix unique and well recognised style.
I really hope that you, dear developers, won't get angry for my criticism. Obviously from a user's point of view everything looks a little different, than from the developers'.